#PlayerShotData
ShotImage=".\zengarshots.png"
ShotData{ 
	id=1
	rect=(0, 48, 12, 82) 
	render=ALPHA 
	alpha = 180
	angular_velocity = 0 
}
ShotData{ 
	id=2 
	render=ALPHA
	alpha = 200
	angular_velocity = 0 
	rect=(13, 0, 41, 83)
}
ShotData{ 
	id=3 
	rect=(42, 49, 60, 83) 
	render=ALPHA 
	alpha = 200
	angular_velocity = 0
}
ShotData{ 
	id=4 
	rect=(0, 100, 10, 110) 
	render=ALPHA 
	alpha = 255
	angular_velocity = 0
}
ShotData{ 
	id=5 
	rect=(0, 112, 31, 143) 
	render=ALPHA 
	alpha = 155
	angular_velocity = 10
}
ShotData{ 
	id=6 
	rect=(60, 0, 71, 247) 
	render=ADD 
	angular_velocity = 0
}
ShotData{ 
	id=66 
	rect=(223, 223, 255, 255) 
	render=ADD 
	angular_velocity = 0
}