//---------------------------------------------------------------------------------------------
//
//	Chromatic Wing Mod
//	
//	Sound Effect List
//	load only if they're using then delete it after finalize.
//
//---------------------------------------------------------------------------------------------

	if (sfx01 == "t") {	sfx01 = GetCurrentScriptDirectory~"..\sfx\Shot1.wav";	LoadSE(sfx01);	}
	if (sfx02 == "t") {	sfx02 = GetCurrentScriptDirectory~"..\sfx\Shot2.wav";	LoadSE(sfx02);	}
	if (sfx03 == "t") {	sfx03 = GetCurrentScriptDirectory~"..\sfx\Shot3.wav";	LoadSE(sfx03);	}

	if (sfx04 == "t") {	sfx04 = GetCurrentScriptDirectory~"..\sfx\Laser1.wav";	LoadSE(sfx04);	}
	if (sfx05 == "t") {	sfx05 = GetCurrentScriptDirectory~"..\sfx\Laser2.wav";	LoadSE(sfx05);	}
	if (sfx06 == "t") {	sfx06 = GetCurrentScriptDirectory~"..\sfx\Laser3.wav";	LoadSE(sfx06);	}

// Bullet Alert
	if (sfx11 == "t") {	sfx11 = GetCurrentScriptDirectory~"..\sfx\BulletWave.wav";	LoadSE(sfx11);	}
	if (sfx12) {	sfx12 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_slash.wav";	LoadSE(sfx12);	}
	if (sfx13 == "t") {	sfx13 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_kira00.wav";	LoadSE(sfx13);	}
	if (sfx14 == "t") {	sfx14 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_kira01.wav";	LoadSE(sfx14);	}
	if (sfx15 == "t") {	sfx15 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_kira02.wav";	LoadSE(sfx15);	}

// Alert
	if (sfx16 == "t") {	sfx16 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_alert.wav";	LoadSE(sfx16);	}
	if (sfx17 == "t") {	sfx17 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_border.wav";	LoadSE(sfx17);	}
	if (sfx18 == "t") {	sfx18 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_ufo.wav";	LoadSE(sfx18);	}
	if (sfx19 == "t") {	sfx19 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_ufoalert.wav";	LoadSE(sfx19);	}
	if (sfx20 == "t") {	sfx20 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_warning.wav";	LoadSE(sfx20);	}

// Option
	if (sfx21 == "t") {	sfx21 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_option.wav";	LoadSE(sfx21);	}
	if (sfx22 == "t") {	sfx22 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_opshow.wav";	LoadSE(sfx22);	}
	if (sfx23 == "t") {	sfx23 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_ophide.wav";	LoadSE(sfx23);	}
	if (sfx24 == "t") {	sfx24 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_power0.wav";	LoadSE(sfx24);	}
	if (sfx25 == "t") {	sfx25 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_power1.wav";	LoadSE(sfx25);	}

	if (sfx26 == "t") {	sfx26 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_cat00.wav";	LoadSE(sfx26);	}
	if (sfx27 == "t") {	sfx27 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_boon00.wav";	LoadSE(sfx27);	}
	if (sfx28 == "t") {	sfx28 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_boon01.wav";	LoadSE(sfx28);	}
	if (sfx29 == "t") {	sfx29 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_nep00.wav";	LoadSE(sfx29);	}
	if (sfx30 == "t") {	sfx30 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_charge00.wav";	LoadSE(sfx30);	}


	if (sfx41 == "t") {	sfx43 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_enep00.wav";	LoadSE(sfx41);	}
	if (sfx42 == "t") {	sfx43 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_enep01.wav";	LoadSE(sfx42);	}
	if (sfx43 == "t") {	sfx43 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_enep02.wav";	LoadSE(sfx43);	}
	if (sfx44 == "t") {	sfx44 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_don00.wav";	LoadSE(sfx44);	}
	if (sfx45 == "t") {	sfx45 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_cat01.wav";	LoadSE(sfx45);	}
	if (sfx46 == "t") {	sfx46 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_piyo.wav";	LoadSE(sfx46);	}
	if (sfx47 == "t") {	sfx47 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_gosp.wav";	LoadSE(sfx47);	}
	if (sfx48 == "t") {	sfx48 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_water.wav";	LoadSE(sfx48);	}
	if (sfx49 == "t") {	sfx49 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_warpl.wav";	LoadSE(sfx49);	}

	if (sfx50 == "t") {	sfx50 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_timeout.wav";	LoadSE(sfx50);	}
	if (sfx51 == "t") {	sfx51 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_timeout2.wav";	LoadSE(sfx51);	}
	if (sfx52 == "t") {	sfx52 = GetCurrentScriptDirectory~"..\sfx\ZUN\se_timestop0.wav";	LoadSE(sfx52);	}




//---------------------------------------------------------------------------------------------
//	Free up Memory
//---------------------------------------------------------------------------------------------

	sub SFX_Delete
	{
	if (sfx01 == "t") {	DeleteSE(sfx01);	}
	if (sfx02 == "t") {	DeleteSE(sfx02);	}
	if (sfx03 == "t") {	DeleteSE(sfx03);	}

	if (sfx04 == "t") {	DeleteSE(sfx04);	}
	if (sfx05 == "t") {	DeleteSE(sfx05);	}
	if (sfx06 == "t") {	DeleteSE(sfx06);	}

	if (sfx11 == "t") {	DeleteSE(sfx11);	}
	if (sfx12 == "t") {	DeleteSE(sfx12);	}
	if (sfx13 == "t") {	DeleteSE(sfx13);	}
	if (sfx14 == "t") {	DeleteSE(sfx14);	}
	if (sfx15 == "t") {	DeleteSE(sfx15);	}
	if (sfx16 == "t") {	DeleteSE(sfx16);	}
	if (sfx17 == "t") {	DeleteSE(sfx17);	}
	if (sfx18 == "t") {	DeleteSE(sfx18);	}
	if (sfx19 == "t") {	DeleteSE(sfx19);	}
	if (sfx20 == "t") {	DeleteSE(sfx20);	}

	if (sfx21 == "t") {	DeleteSE(sfx21);	}
	if (sfx22 == "t") {	DeleteSE(sfx22);	}
	if (sfx23 == "t") {	DeleteSE(sfx23);	}
	if (sfx24 == "t") {	DeleteSE(sfx24);	}
	if (sfx25 == "t") {	DeleteSE(sfx25);	}
	if (sfx26 == "t") {	DeleteSE(sfx26);	}
	if (sfx27 == "t") {	DeleteSE(sfx27);	}
	if (sfx28 == "t") {	DeleteSE(sfx28);	}
	if (sfx29 == "t") {	DeleteSE(sfx29);	}
	if (sfx30 == "t") {	DeleteSE(sfx30);	}

	if (sfx41 == "t") {	DeleteSE(sfx41);	}
	if (sfx42 == "t") {	DeleteSE(sfx42);	}
	if (sfx43 == "t") {	DeleteSE(sfx43);	}
	if (sfx44 == "t") {	DeleteSE(sfx44);	}
	if (sfx45 == "t") {	DeleteSE(sfx45);	}
	if (sfx46 == "t") {	DeleteSE(sfx46);	}
	if (sfx47 == "t") {	DeleteSE(sfx47);	}
	if (sfx48 == "t") {	DeleteSE(sfx48);	}
	if (sfx49 == "t") {	DeleteSE(sfx49);	}



	if (sfx50 == "t") {	DeleteSE(sfx50);	}
	if (sfx51 == "t") {	DeleteSE(sfx51);	}
	if (sfx52 == "t") {	DeleteSE(sfx52);	}
	}



