let img=GetCurrentScriptDirectory~"img\alice_sprite.png";
LoadGraphic(img);
let anim=0;

sub anim2{
	anim++;
	if(anim>=15){anim-=15;}
	SetTexture(img);
	SetGraphicScale(1, 1);
	SetAlpha(255);
	SetGraphicRect(768, floor(anim/5)*32, 800, floor(anim/5)*32+32);
	SetGraphicAngle(0, 0, 0);
	DrawGraphic(GetX, GetY);
}